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Wesnoth Units database

Jinn

(image)

Jinn is the most intelligent entity called by alchemists. It can talk and think but it is very naive. Jinn can fly and fight using powerful magic, but it's very weak in close range. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Enchanted one
Advances to: Great Jinn Efreeti
Cost: 20
HP: 35
Movement: 6
XP: 50
Level: 1
Alignment: neutral
IDI8 Ak-Jinn
Abilities:
(image)touch
fire
7 - 1
melee
magical
(image)magic
fire
8 - 3
ranged
magical
Resistances:
blade20%
pierce10%
impact10%
fire0%
cold0%
arcane-20%
TerrainMovement CostDefense
Cave340%
Coastal Reef150%
Deep Water120%
Flat150%
Forest150%
Frozen150%
Hills150%
ImpassableUNREACHABLE20%
Mountains160%
Mushroom Grove350%
Sand130%
Shallow Water120%
Swamp120%
Unwalkable150%